7 Days To Die Argument Cannot Be Null

I played the game and also my computer crashed. After brand-new start I cant pack my saves, for the error look at the attachment.

You watching: 7 days to die argument cannot be null

My computer system craburned a couple of times while playing yet the problem with the savegames are new. I do not use any mods.

 

Edit: After verify my records on steam nopoint happens. Only my savegame, in that I have the crash, wont occupational. It shows Version 0.0 and also if I click it, the error cames.

I drove via the Truck while it crashes.

*


*

Here is a log, hope its the appropriate one. The red error on the console is listed below, the bold and also underlined components.

Thank you.

See more: Essay On Practice Make Perfect Essay : Practice Makes Perfect?

 

 

 

Initialize engine version: 2018.2.0f2 (787658998520)

Forcing GfxDevice: Direct3D 11

GfxDevice: developing tool client; threaded=1

Direct3D:

Version: Direct3D 11.0

Renderer: NVIDIA GeForce GTX 1060 (ID=0x1c20)

Vendor:

VRAM: 6052 MB

Driver: 26.21.14.3064

Begin MonoManager ReloadAssembly

- Completed refill, in 0.211 seconds

Initializing input.

 

Input initialized.

 

Initialized touch assistance.

 

UnloadTime: 0.499965 ms

Unloading 6 Unoffered Serialized documents (Serialized records now loaded: 0)

UnloadTime: 2.011168 ms

Localization language: German

 

(Filename: C:uildslaveunityuildRuntime/Export/Debug.bindings.h Line: 43)

 

2.80GHz (cores: 8)

Fallago handler might not pack library D:/SteamLibrary/steamapps/common/7 Days To Die/fairtradeexpo.org_Data/Mono/XInputInterface32

Fallago handler could not load library D:/SteamLibrary/steamapps/common/7 Days To Die/fairtradeexpo.org_Data/Mono/.XInputInterface32

Fallago handler might not load library D:/SteamLibrary/steamapps/common/7 Days To Die/fairtradeexpo.org_Data/Mono/XInputInterface32

Fallago handler could not load library D:/SteamLibrary/steamapps/common/7 Days To Die/fairtradeexpo.org_Data/Mono/libXInputInterface32

Fallearlier handler can not load library D:/SteamLibrary/steamapps/common/7 Days To Die/fairtradeexpo.org_Data/Mono/.libXInputInterface32

Fallback handler could not pack library D:/SteamLibrary/steamapps/common/7 Days To Die/fairtradeexpo.org_Data/Mono/libXInputInterface32

Fallago handler could not fill library D:/SteamLibrary/steamapps/common/7 Days To Die/fairtradeexpo.org_Data/Mono/libc

Fallago handler could not fill library D:/SteamLibrary/steamapps/common/7 Days To Die/fairtradeexpo.org_Data/Mono/.libc

Fallback handler could not load library D:/SteamLibrary/steamapps/common/7 Days To Die/fairtradeexpo.org_Data/Mono/libc

 

Unloading 9 unused Assets to reduce memory intake. Loaded Objects now: 3966.

Total: 5.561983 ms (FindLiveObjects: 0.696524 ms CreateObjectMapping: 0.135658 ms MarkObjects: 4.671089 ms DeleteObjects: 0.058347 ms)

 

Unloading 1 Unprovided Serialized files (Serialized records now loaded: 1)

 

Unloading 13 unsupplied Assets to alleviate memory usage. Loaded Objects now: 3966.

Total: 7.357266 ms (FindLiveObjects: 1.403988 ms CreateObjectMapping: 0.324558 ms MarkObjects: 5.565630 ms DeleteObjects: 0.062723 ms)

 

Unloading 0 Unoffered Serialized documents (Serialized papers now loaded: 1)

 

Unloading 0 unused Assets to minimize memory consumption. Loaded Objects now: 3966.

Total: 5.698736 ms (FindLiveObjects: 0.562324 ms CreateObjectMapping: 0.105025 ms MarkObjects: 5.026644 ms DeleteObjects: 0.004011 ms)

 

UMA Overlay loading took 334 ms

 

(Filename: C:uildslaveunityuildRuntime/Export/Debug.bindings.h Line: 43)

 

UMA Slot loading took 1 ms

 

(Filename: C:uildslaveunityuildRuntime/Export/Debug.bindings.h Line: 43)

 

NullReferenceException: Object referral not set to an instance of an object

at XUiC_NewContinueVideo Game.GameModeChanged (.GameSetting _newMode) <0x00000> in :0

at XUiC_NewContinueVideo Game.SavesList_OnSelectionChanged (.XUiC_ListEntry`1 _previousEntry, .XUiC_ListEntry`1 _newEntry) <0x00000> in :0

at XUiC_List`1.OnSelectionChanged (.XUiC_ListEntry`1 _previousEnattempt, .XUiC_ListEntry`1 _newEntry) <0x00000> in :0

at XUiC_List`1.set_SelectedEntry (.XUiC_ListEntry`1 value) <0x00000> in :0

at XUiC_List`1.set_SelectedEntryIndex (Int32 value) <0x00000> in :0

at XUiC_NewContinueGame.OnOpen () <0x00000> in :0

at XUiController.OnOpen () <0x00000> in :0

at XUiWindowGroup.OnOpen () <0x00000> in :0

at GUIWindowManager.Open (.GUIWindow _w, Boolean _bModal, Boolean _bIsNotEscClosable, Boolean _bCloseAllOpenWindows) <0x00000> in :0

at GUIWindowManager.Open (System.String _windowName, Boolean _bModal, Boolean _bIsNotEscClosable, Boolean _bCloseAllOpenWindows) <0x00000> in :0

at XUiC_MainMenu.CheckProfile (System.String _windowToOpen) <0x00000> in :0

at XUiC_MainMenu.btnContinueGame_OnPressed (.XUiController _sender, .OnPressEventArgs _e) <0x00000> in :0

at XUiC_SimpleButton.Btn_OnPress (.XUiController _sender, .OnPressEventArgs _e) <0x00000> in :0